Game In Development

    WARBLAFT

    - The Virus Uprising -

    A reinvented classic Point-And-Click adventure 

    with surprising new elements. 

    The Story

    You are Lucas Shield, a diligent and resourceful cleaner in a high-tech world. With no memory of his past, Lucas finds himself working at Neon Security HQ, handling spam, pop-ups, malware, and more. Just when he thinks it’s an easy day, the full force of the Warblaft virus is unleashed, plunging Neon Nexus City into chaos. Can you help Lucas stop the spread before it’s too late?

    The Threat

     
    The Warblaft virus is only the beginning. As you dig deeper, a new, unidentified threat emerges—a mystery villain who operates from the shadows. This enigmatic figure is orchestrating chaos, manipulating events with a powerful, unseen force. Unmasking this villain becomes crucial as their identity and motives are shrouded in secrecy.

    Latest News

    Planning and Pre-Production Complete

    We’re excited to announce the completion of Phase 1 of Warblaft: The Virus Uprising! We finalized the game concept and storyline. Our team crafted a detailed game design document. We assembled a...

    Development Roadmap

    2023
    January
    Planning and Pre-Production
    Planning and Pre-Production
    • Finalize game concept and storyline.
    • Create detailed game design document.
    • Assemble development team.
    • Develop project timeline and milestones.
    2024
    June
    Prototyping
    Prototyping
    • Build initial game prototypes.
    • Develop core gameplay mechanics (point-and-click).
    • Gather initial feedback from internal testers.
    November
    Alpha Development
    Alpha Development
    • Develop key game features and levels.
    • Create character models, animations, and environment assets.
    • Implement basic AI for enemies and NPCs.
    • Conduct regular internal testing and iterative improvements.
    2025
    June
    Beta Development
    Beta Development
    • Complete all game levels and core features.
    • Integrate sound effects, music, and voice acting.
    • Optimize game performance and fix major bugs.
    • Conduct closed beta testing with selected players.
    • Collect and analyze feedback for final adjustments.
    TBD
    Finalization and Polishing
    Finalization and Polishing
    • Implement final changes based on beta feedback.
    • Perform comprehensive bug fixing and polishing.
    • Optimize game for various platforms.
    TBD
    Marketing and Promotion
    Marketing and Promotion
    • Launch marketing campaign (trailers, social media, press releases).
    • Open pre-orders and early access sign-ups.
    • Continue engaging with the community through updates and teasers.
    TBD
    Launch
    Launch
    • Release the game on all intended platforms.
    • Provide customer support and address any launch issues.
    • Monitor player feedback and release patches as necessary.
    TBD
    Post-Launch Support
    FINAL PHASE
    • Release regular updates and content expansions.
    • Engage with the community for ongoing feedback.
    • Plan future updates or sequels based on player interest.